![]() ![]() They might be second in power to Rock Pikmin, but they can hold onto their enemy and continue their attack, which Rock Pikmin can not. You can use any Pikmin you'd like on this boss, but Red Pikmin work best. As you might have guessed, the Sandbelching Meerslug is a giant sandworm. The Sandbelching Meerslug can be found in the large sandpit on the Tropical Wilds stage. ![]() Pikmin 3 Deluxe Sandbelching Meerslug (Image credit: Majora's Puppet Youtube) How to get to the boss: Garden of Hope Pikmin 3 Deluxe Bosses Sandbelching Meerslug Do this a few more times, avoiding its vacuum attack, and you'll defeat the beast and free your captain, Charlie! If you run out of time while fighting the monster, you can always head back to the ship and continue the fight on the next day. Now that there's nowhere to hide, face the beast, chucking Yellow Pikmin at it to bring it down to the ground, and then using the rest of your Pikmin to charge at it for maximum damage. Cross the bridge and reconnect the electric current one more time to light the whole cave this time, revealing the fiend. Crack the crystal with some Rock Pikmin, and then send your Pikmin to the pile of material. After Vehemoth Phosbat is in the air again, dodge its attack and head to the crystal blocking the path to another pile of building material. Use your Yello Pikmin to reconnect the current and take another opportunity to wail on the monster. Another broken electrical wire sits nearby. Quickly take out the offspring and destroy the pods. This time, the Vehemoth Phosbat will shout and stir pods that release tiny versions of the monster. Attack it with all you've got, and then hop down from the ledge and rejoin the group. Have the captain lead the Yellow Pikmin over and reestablish connection, stunning Vehemoth Phobat again. Once it's built, look for the red bioluminescent mushroom in the cave, and toss a good amount of Yellow Pikmin up on the ledge, as well as a captain of your choice. Use the Pikmin to rebuild the stick and then have them grab building material for the bridge. Dodge its retaliation attack, and search the cave for climbing sticks. Once you get a couple of good hits in, it'll shake off the Pikmin and begin flying again. Vehemoth Phosbat hates the light, and every time you brighten the cave, you'll reveal the beast and stun it. Use Yellow Pikmin to re-establish the connection and start the boss fight. As you venture further, you'll find another electric current. You'll catch your first glimpse of the flying foe when turn on the first light inside the cave. You'll need Yellow Pikmin to fight this boss, so be sure to amass a healthy army of them before you attempt this fight. It's found in the caves of the Distant Tundra. The Vehemoth Phosbat is the second boss you'll encounter in the game. ![]() Pikmin 3 Deluxe Vehemoth Phosbat (Image credit: Majora's Puppet Youtube) How to get to the boss: ![]()
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